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One studio, one plan: how Sail.Game works from today

1 day ago
2 min read

From today, you can put your game in front of publishers on Sail.Game without paying anything. We have also replaced the one-time fee per game with simple plans per studio, so you only pay for what you actually use.



Start free with Deck Pass

Deck Pass lets any studio list one game for free, with:

  • The Game Card Builder: our tool to build a sharp one-pager for publisher scouts, with everything they need to decide at a glance

  • Visibility in publisher search


Upgrade when you are ready to go looking

Paid plans cover your whole studio, not a single game:

  • Entry Cruise, €99 per year: 1 live game, active matching and messaging with publishers.

  • Standard Cruise, €499 per year: up to 3 live games, a full report of publisher actions, the Pitch Deck Analyzer and the full toolset.

  • Premium Cruise, €999 per year: unlimited live games, outreach to any publisher and priority matching.


Monthly billing is available on every plan, and you can switch or cancel at any time.


What does not change

Every game is still reviewed by our team before it goes live, free plan included. Publishers still use Sail.Game for free. And we still take no commission on the deals you sign.


Already a customer?

Your paid game keeps its lifetime visibility, exactly as purchased. The new plans only apply if you want to add more games.


Why we changed

At Gamescom, many studios told us that a lifetime listing for one game did not offer enough value, and that they preferred a lower monthly commitment to a single upfront payment. We also met many studios working on more than one project at a time. And with several new tools on the way, it made more sense to offer access to the whole ecosystem we are building, rather than ask studios to invest in one game. A plan per studio makes getting started easier, and grows with you.


What's next

In mid-October, we will launch a brand new version of Sail.Game. More on that very soon.


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